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Balance Classes

Posted: Thu Apr 09, 2026 3:53 pm
by y2k
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🌀 ASURA 🌀
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Chaos magician

Neutralize Magic - Mana absorption per skill level reduced 2% ->1%, original bonus reduced 15% -> 8%.
Magic Skin - Mana absorption per skill level reduced 2% ->1%, original bonus reduced 15% -> 8%.
Life Leech - increased roll from 30 sec to 100 sec, decreased roll for each skill level - 3.5 sec, added skill cooldown reduction for each level of card enchantment - 2%, cast reduced from 2 sec to 1 sec, cast reduced for each level of card enchantment by 1%
Corpse MP Drain - increased mana steal per skill level 40 -> 400, increased mana steal from skill card 35 -> 350, skill cooldown decreased from 60 sec to 30 sec, skill card cooldown removed.
Lightning Field -- reading speed decreased from 2 sec to 1 sec, damage increased ~20x.
Fire Field -- Reading speed is reduced from 3 sec. to 1 sec. and its damage is increased ~20 times.
Meteor shower - skill recharge time reduced from 600 sec to 240 sec, changed recharge rate from skill card enchantment 0% -> 2%.
Fireball - the damage for each trigger has been increased by 600 units.
Fire Storm- increased the damage for each trigger by 100 units.
Nightmare - the effect has been reduced from 15 sec. to 7 sec., for each level of the skill card the sleep effect is increased by 0.20 sec., for each level of the skill sleep is increased by 0.42 sec., spellcasting is no longer disrupted.
Wind Weapon - added spell reading speed effect.
Fire Arrow - spell reading is no longer disrupted.
Lightning Bolt - spell reading is no longer disrupted.
Lightning - spellcasting is no longer disrupted.
Dark Spiral - spell reading speed reduced from 3.5 sec to 1.5 sec, skill cooldown reduced from 120 sec to 90 sec, skill card cooldown reduced for each level of enchantment - 3%.
Haste of Conjuror -- Cooldown increased: 96 sec → 240 sec, Cooldown reduction from the skill card: –3% per enchant level, original 2 sec. overlay removed, effect overlay increased from 1 sec. to 1.5 sec. for each skill level.
Dispel Magic- skill completely revamped, imposes silence effect (imposition depends on wisdom).
Darkness Arrow - skill is completely redesigned (PvE-skill), cooldown 0.3 sec, damage is increased.

Re: Balance Classes

Posted: Thu Apr 09, 2026 3:59 pm
by y2k
Warlock

Neutralize Magic - Mana absorption per skill level reduced 2% ->1%, original bonus reduced 15% -> 8%.
Magic Skin - Mana absorption per skill level reduced 2% ->1%, original bonus reduced 15% -> 8%.
Life Leech - increased roll from 30 sec to 100 sec, decreased roll for each skill level - 3.5 sec, added skill cooldown reduction for each level of card enchantment - 2%, cast reduced from 2 sec to 1 sec, cast reduced for each level of card enchantment by 1%
Corpse MP Drain - increased mana steal per skill level 40 -> 400, increased mana steal from skill card 35 -> 350, skill cooldown decreased from 60 sec to 30 sec, skill card cooldown removed.
Nightmare - the effect has been reduced from 15 sec. to 7 sec., for each level of the skill card the sleep effect is increased by 0.20 sec., for each level of the skill sleep is increased by 0.42 sec., spellcasting is no longer disrupted.Nightmare - the effect has been reduced from 15 sec. to 7 sec., for each level of the skill card the sleep effect is increased by 0.20 sec., for each level of the skill sleep is increased by 0.42 sec., spellcasting is no longer disrupted.
Lightning Field -- reading speed decreased from 2 sec to 1 sec, damage increased ~20x.
Fire Field -- Reading speed is reduced from 3 sec. to 1 sec. and its damage is increased ~20 times.
Wind Weapon - added spell reading speed effect.
Lightning - spellcasting is no longer disrupted.
Darkness Arrow - skill is completely redesigned (PvE-skill), cooldown 0.3 sec, damage is increased.
Fear Trap - cooldown increased from 45 sec. -> 55 sec, cast reduced 1.5 sec. -> 1 sec, radius of triggering after use increased from 3 m -> 4 m.
Lightning Trap - trap radius increased from 3 m -> 4 m, cast reduced 1.5 sec. -> 1 sec.
Ice Flame - cooldown increased from 45 sec. -> 55 sec, cast reduced 1.5 sec. -> 1 sec, radius of triggering after use increased
3 m. -> 4 m. -> 4 м.
Atrophy of Darkness - cooldown decreased 1200 sec. -> 45 sec, effect level for increasing skill level increased 1 level -> 2 level, effect level for enchanting card increased 0 level -> 1 level, effect time decreased 30 sec. -> 10 sec, the time of the effect depends on the level of the skill card 0 sec. -> 1 sec, effect interval decreased 3 sec. 1 sec. -> 1 sec., effect damage increased ~10 times, spell reading reduced 3 sec. -> 1.5 sec. - 1.5 sec.

Re: Balance Classes

Posted: Thu Apr 09, 2026 4:02 pm
by y2k
Assassin

Apocalypse - skill radius increased 3m -> 4m, damage reduction for more than 1 target removed, skill cooldown decreased 120 sec. -> 30 sec, skill animation is accelerated. 1 hit added (10 attacks total)
Deadly Dancing - skill cooldown decreased 90 sec. 30 sec -> 30 sec, skill animation is accelerated.
Sonic Blade- the skill is now possible to use with one-handed swords, skill read speed reduced 0.5sec -> 0.3sec. -> 0.3 sec.
Dark Strike - skill cooldown decreased 30 sec. -> 10 sec, increased skill damage by 1.5 times.
Fatal Wave - spell reading speed decreased 0.9 sec. -> 0.3 sec, skill cooldown decreased 60 sec. -> 45 sec.
Sleeping Dust - spell reading speed decreased by 1.2 sec. -> 0.3 sec.
Quick Step - the effect is increased 300 sec. -> 7200 sec.
Concentration - the effect is increased 300 sec. -> 7200 sec.
Shadow Stab - Damage increased by 2 times, cooldown reduced from 60 seconds to 45 seconds, dependence on invisible removed
Charge Stab - damage increased by 15%

Re: Balance Classes

Posted: Thu Apr 09, 2026 7:06 pm
by y2k
Hunter

Stun Shaft -- increased stun pass chance 10% -> 100%, skill cooldown reduced 45 sec. - > 40 sec.
Cry of Arrows-- skill cooldown reduced 10 min. -> 1 min recharge per map level -3% removed.
Blinding Shot -- skill recharge reduced 60 sec. -> 40 sec, time of effect imposition (blindness) reduced
6 sec. 3 sec. -> 3 sec, the chance of passing the effect (blindness) is increased 15% -> 90%, the chance of passing the effect per skill level is removed.
Critical Shot - increased damage, skill completely redesigned.
Sleeping Dust - spell reading time decreased 1.2 sec -> 0.3 sec.
Burning Style - imposed as a buff, time of imposition 1 hour.
Agile Style- casts as a buff, time to cast 1 hour.
Quick Step - the effect is increased by 300 sec. -> 7200 sec.
Concentration - the effect is increased by 300 seconds -> 7200 seconds. -> 7200 sec.
Cascade of Darkness - cooldown - 5% per card level, added effect (stun) 3 sec.
Hunter's Impact -- original effect overlay changed 10lvl -> 0lvl, effect level per skill level increased
lvl -> 10 lvl, effect level per skill card level increased 1 lvl -> 3 lvl.
Poison Shot - mass skill, skill cooldown increased 3 sec. -> 10 sec, recharge per skill level 0% -> 2% , recharge per skill card level 0% -> 3%.
Dual Shot - Damage increased by 2 times

Re: Balance Classes

Posted: Thu Apr 09, 2026 7:42 pm
by y2k
Battle Summoner


Double summon - increased creature summoning time from skill level 7 sec. -> 360 sec.
Aura of Halisha - skill cooldown reduced 30 sec. -> 1 sec, skill read time reduced 1.5 sec. -> 0.5 sec.
Might of the Underworld- skill cooldown time reduced 1.5 sec. -> 0.5 sec, mana consumption reduced 10 mana/sec. -> 1 mana/sec. skill level effect increased 1 level -> 2 level.
Dirk Tornado - skill cooldown reduced 60 sec. -> 30 sec.
Blood of the Underworld - spell reading time decreased 2.5 sec. -> 1 sec, skill cooldown reduced 1200 sec. 180 sec. -> 180 sec, skill cooldown from card level decreased -2% -> -3%.
Spirit Support - skill cooldown reduced 15 sec. -> 1 sec, spell reading reduced 1.0 sec. -> 0.5 sec.
Magic Support - skill cooldown reduced 15 sec. -> 1 sec, spell reading reduced 1.0 sec. -> 0.5 sec.
Power support - skill cooldown reduced by 15 sec -> 1 sec, spell reading reduced by 1.0 sec -> 0.5 sec. -> 1 sec, spell reading reduced 1.0 sec. -> 0.5 sec.
Combat Support - skill cooldown reduced 15 sec -> 1 sec, spell reading reduced 1.0 sec -> 0.5 sec. -> 1 sec, spell reading reduced 1.0 sec. -> 0.5 sec.
Scream of the Underworld - spell reading reduced 2.5 sec. -> 1 sec, skill cooldown reduced 1200 sec. 180 sec. -> 180 sec, skill card level cooldown reduced -0% -> -3%, initial damage increased 20% -> 30%, skill card damage increased 1% -> 2%.
Godly Protection - spell casting speed reduced from 0.5 seconds to 0.3 seconds, -50% attack speed debuff removed, skill card effect stacking level added +0.5 per skill card level, skill reduces incoming damage.

Re: Balance Classes

Posted: Thu Apr 09, 2026 7:46 pm
by y2k
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🌀 GAYA🌀
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Archer

Icicle Snare - skill cooldown increased 15 sec . -> 30 sec, recharge from skill card increased -3% -> -2%.
Spiracle Charge - spell reading speed decreased 1 sec. -> 0.8 sec.
Provocation - skill has been completely revamped, works like an aura.
Spiracle of Vitality - time to cast the effect increased 600 sec -> 3600 sec, energy balls are no longer required to cast the skill
Energy Charge - time to cast the effect increased 600 sec -> 3600 sec, energy balls are no longer required to cast the skill
Steel Cage - damage increased 4 times, skill cooldown decreased 60 sec -> 2 sec. 2 sec. -> 2 sec, skill read speed decreased 2 sec. ->
1 sec, number of attacks reduced 15 -> 5.

Champion

Energy Charge - spell reading speed reduced 1 sec. -> 0.8 sec.
Wave Cut - skill cooldown reduced by 45 sec. -> 30 sec.
Shuddering Flame - skill cooldown decreased 120 sec. -> 60 sec, accelerated animation
Spinning Blow - accelerated animation
Provocation - skill has been completely redesigned, works as an aura.
Spiracle of Vitality - increased effect time by 600 sec -> 3600 sec, energy balls are no longer required to cast
Energy Charge - increased effect time by 600 sec -> 3600 sec, energy balls are no longer required to cast
Essence of Thunder - increased effect time by 300 sec -> 3600 sec. -> 3600 sec.
Essence of Fire - the time of the effect is increased 300 sec. -> 3600 sec.
Hellfire Flame - skill reading time decreased by 0.9 sec. -> 0.3 sec, skill cooldown decreased 120 sec. -> 60 sec.
Whirlwind Assault - works with two-handed axe.

Re: Balance Classes

Posted: Thu Apr 09, 2026 7:53 pm
by y2k
Druid

Restoring Purified Water- effect level per skill card increased 13 lvl -> 19 lvl, effect level per skill increased 28 lvl -> 42 lvl.
Support of Gust - spell reading speed decreased 1.5 sec. -> 1 sec, used only on skill owner.
Crystalizing Water Spheres - spell reading speed decreased 2.5 sec. -> 0.4 sec, skill cooldown reduced 45 sec. Decreased skill recharge 45 sec -> 25 sec, stun effect time decreased 5 sec -> 2.5 sec. 2.5 sec -> 2.5 sec, chance of stun effect increased 50% -> 90%.
Dark Water Seal- skill cooldown decreased 60 sec. -> 30 sec, the initial time of the effect is increased 7.5 sec. -> 12 sec, effect overlay per skill level removed 1.5 sec. -> 0 sec, effect imposition per skill card decreased 1 sec. -> 0.20 sec.
Spinning Blow- sped up animation
Enchant Weapon: Fire - skill recharge reduced 600 sec. -> 120 sec, spell reading time reduced 1.5 sec. -> 1 sec.
Enchant Weapon: Lightning - skill cooldown reduced 600 sec. -> 120 sec, spell reading time reduced 1.5 sec. -> 1 sec.
Enchant Weapon: Earth - skill cooldown reduced 600 sec. -> 120 sec. -> 120 sec, spell reading time reduced 1.5 sec. -> 1 sec.
Enchant Weapon: Water - skill cooldown reduced 600 sec. -> 120 sec. -> 120 sec, spell reading time reduced by 1.5 sec. -> 1 sec.
Weapon Enchanting: Fire - skill changed, applies as a buff.
Weapon Enchanting: Water - skill changed, applies as a buff.
Weapon Enchanting: Earth - skill changed, applies as a buff.
Weapon Enchanting: Lightning - skill changed, applies as a buff.
Huge Rock Fall- spell reading reduced by 2.5 sec. -> 1 sec, skill cooldown reduced 60 sec. -> 30 sec.
Explosion of Petrifaction- skill cooldown increased 30sec. -> 45sec. -> 45 sec, effect time decreased 16 sec. -> 10 sec, effect damage interval decreased 3 sec. 2 sec. -> 2 sec, increased effect level per buff from skill level 1lvl -> 1.3lvl.
Vacuum Shockwave - skill cooldown reduced 300 sec. -> 90 sec, added skill cooldown reduction per map level -2%
Spirit of Restoration - skill cooldown decreased 180 sec. -> 90 sec, increased effect time by 10 sec. Increased cooldown to 180 sec -> 20 sec, restores HP and MP.
Eternal Pillar of Fire - skill cooldown reduced 60 sec -> 15 sec, spell reading speed reduced 2 sec. -> 1.5 sec.
Yak Advent - spell reading speed reduced 2 sec -> 1.5 sec.
Spear of Flame - spell reading speed reduced by 2 sec. -> 1.7 sec.
Barbarian rage - skill added instead of (Tear of Gaius).
Deadly Petrifaction - skill cooldown reduced 30 min. -> 7 min.
Gale of Reflection - applies only to the skill's owner.
Quick Reaction - added 10% spellcasting skill instead of (Magic Resurrection)
Chainsickle Wind - skill cooldown reduced 45 sec. -> 0.8 sec., added 0.5 sec. increase in skill card effect overlay.
Speed of the Wind - increased effect overlay 1800 sec. -> 7200 sec.
Rock Energy - the effect is increased 1800 sec. -> 7200 sec.
Force of Sacred Fire - the effect is increased by 1800 sec -> 7200 sec.

Re: Balance Classes

Posted: Thu Apr 09, 2026 7:53 pm
by y2k
Battle Kahuna


Restoring Purified Water - effect level per skill card increased 13 lvl -> 19 lvl, effect level per skill increased 28 lvl -> 42 lvl.
Support of Gust - spell reading speed decreased 1.5 sec. -> 1 sec, used only on skill owner.
Crystalizing Water Spheres - spell reading speed decreased 2.5 sec. -> 0.4 sec, skill cooldown reduced 45 sec. Decreased skill recharge 45 sec -> 25 sec, stun effect time decreased 5 sec -> 2.5 sec, chance of stun effect increased 50% -> 90%.
Dark Water Seal - skill cooldown decreased 60 sec. -> 30 sec, the initial time of the effect is increased 7.5 sec. -> 12 sec, effect overlay per skill level removed 1.5 sec. -> 0 sec, effect imposition per skill card decreased 1 sec. -> 0.20 sec.
Spinning Blow - sped up animation
Weapon Enchanting: Fire - skill changed, applies as a buff.
Weapon Enchanting: Water - skill changed, applies as a buff.
Weapon Enchanting: Earth - skill changed, applies as a buff.
Weapon Enchanting: Lightning - skill changed, applies as a buff.
Speed of the Wind - increased effect overlay 1800 sec. -> 7200 sec.
Rock Energy - the effect is increased 1800 sec. -> 7200 sec.
Force of Sacred Fire - the effect is increased by 1800 sec -> 7200 sec.
Chainsickle Wind - skill cooldown reduced 45 sec. -> 0.8 sec., added 0.5 sec. increase in skill card effect overlay.
Barbarian rage - skill added
Shuddering Flame - skill cooldown decreased 120 sec. -> 60 sec, accelerated animation
Thunderstorm Slayer - skill cooldown reduced 180 sec.
Wind Howl - skill cooldown decreased by 600 sec. -> 60 sec., distance increased
Huge Volcanic Eruption - skill cooldown decreased by 600 sec. -> 60 sec, spell reading rate reduced by 3 sec. -> 1.5 sec.
Gravity Amplification - skill completely reworked, cooldown decreased 60 sec. -> 30 sec, added effect (stun) 2 sec.

Re: Balance Classes

Posted: Thu Apr 09, 2026 7:54 pm
by y2k
Evoker

Dual Summoning Control - added initial effect time of 3600 sec.
Unity of Vitality - skill cooldown time reduced 30 sec -> 3 sec, spell reading time reduced 1 sec. -> 0.5 sec.
Unity of Force - skill recharge time decreased by 30 sec -> 3 sec, spell reading time decreased by 1 sec -> 0.5 sec.
Unity of Mentality - skill cooldown time reduced by 30 sec -> 3 sec, spell reading time reduced by 1 sec -> 0.5 sec.
Unity of Intelligence - skill cooldown time reduced by 30 sec -> 3 sec, spell reading time reduced by 1 sec -> 0.5 sec.
Wave Cut - skill cooldown reduced by 45 sec. -> 30 sec.
Soothe Creature - spell reading time reduced 2 sec. -> 1 sec, initial effect increased from 0 lvl -> 1000 lvl, effect per card level increased 7 lvl -> 32 lvl, effect per skill level increased 28 lvl -> 32 lvl.
Anger of the Wild - skill cooldown reduced 300 sec. -> 180 sec.
Threat of Spirit - applied to the character, skill effect reduced per skill card 0.4 sec. -> 0.2 sec, initial skill effect reduced per skill card 9 sec. -> 7 sec, cooldown increased from 30 sec. -> 45 sec.
Paragon of Anger - skill cooldown reduced 300 sec. -> 60 sec, skill cooldown per level per skill card reduced 0% -> 3%, effect overlay increased 15 sec. -> 1200 sec, for each level of the card the effect is increased by 1 sec. -> 30 sec, initial attack effect reduced 30% -> 10%.

Re: Balance Classes

Posted: Thu Apr 09, 2026 7:55 pm
by y2k
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🌀 Deva🌀
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Knight


Divine Flare - spell reading speed reduced 1 sec. -> 0 sec, skill cooldown reduced 30 sec. -> 15 sec, added effect (- running speed (+1 level per skill level, base effect is applied for 2.5 sec + 0.5 sec per skill level), skill's pump is reduced 15 level -> 10 level, increased damage.
Restrain - skill cooldown increased 15 sec. The level of effect is increased -> 30 sec.
Shield Charge - initial effect (stun) decreased 3 sec. -> 2 sec., the chance of the effect being applied is increased 85% -> 100%.
Active Guard - effect duration increased by 3000 seconds, 25% attack speed effect added (if shield is equipped), defensive block added - initial bonus 75%, +2% for each skill level, +1% for each card level.
Provocation - skill has been completely revamped, works like an aura.
Mental Breaker - damage increased by 50%, added HP steal 10%
Stun Mace - chance of imposing effect (stun) increased 10% -> 80%, effect (stun) 0.2 sec. from skill card removed, effect (stun) reduced 3 sec. -> 2 sec.
Godly Protection - spell casting speed reduced from 0.5 seconds to 0.3 seconds, -50% attack speed debuff removed, skill card effect stacking level added +0.5 per skill card level, skill reduces incoming damage.
Holy Aura - the effect is completely revamped, it is applied on enemies, the damage is increased, added debuff - 15% f.s/m.s, -10% running speed, f.a/m.a, the aura is applied on the area, skill recharge is 20 sec, effect duration is 20 sec.
Blessing - the effect is increased 600 sec. -> 3600 sec.
Blessing - the effect is increased 600 sec. -> 3600 sec.
Hate Aura - the initial effect is increased 0 level -> 500 level, +5 level is added from the skill card.
Holy Cross - the damage is increased by 50%.
Shield of Revenge - skill cooldown reduced 600 sec. -> 30 sec, skill card cooldown reduction removed (- 3%), skill effect redone (magic damage reflection), original skill effect removed 30 lv -> 0 lv, skill card effect level reduced 1 lv -> 0.5 lv, effect time increased 30 sec. -> 3600 sec.